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Mozilla's WebGL Shader Editor Looks Pretty Useful

Tools for web developers are pretty astonishing these days.You are able to investigate the driving elements and objects as they are being executed within the browser -- and even modify them. This...

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Monster Madness: A First For Web Standards

asm.js is a special division of Javascript, for numerical calculations, which can be heavily optimized and easily output by compilers for other languages such as C++. Both Mozilla Firefox and Google...

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Acer Unveils Chromebook 13 Powered By NVIDIA Tegra K1 SoC

Today Acer unveiled a new Chromebook powered by an NVIDIA Tegra K1 processor. The aptly-named Chromebook 13 is 13-inch thin and light notebook running Google’s Chrome OS with up to 13 hours of battery...

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Watch Notch Make a Doom Renderer in Dart and WebGL

Notch, creator of Minecraft, is developing a rendering engine for Doom in Dart and WebGL (I assume as a hobby). I am a little late to the party, and he has been developing for the last couple of hours...

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"gorescript" Is an Indie, Browser-Based 3D Shooter

gorescript is a first person shooter that runs in a browser through WebGL (via Three.JS). Its developer, Time Invariant Games, has not mentioned a business model, if there is one, but the first three...

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Graphics Developers: Help Name Next Generation OpenGL

The Khornos Group probably wants some advice from graphics developers because they ultimately want to market to them, as the future platform's success depends on their applications. If you develop...

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Tencent Buys Stake in Artillery Games

The Chinese investment and Web company, Tencent, has taken interest in many American video game companies. In a couple installments, Tencent purchased chunks of Riot Games, developer of League of...

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WebGL Leaves "Preview" with Unity 5.3

WebGL is a Web standard that allows issuing OpenGL ES 2.0-based instructions to compatible graphics cards, which is just about everything today. It has programmable vertex and fragment (pixel) shaders...

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WebGL2 Is On Its Way

The Khronos Group created WebGL to bring a GPU-accelerated platform to web browsers. With a few minor differences, it is basically JavaScript bindings for OpenGL ES 2.0. It also created a few standards...

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Legend of Zelda in WebGL Voxels

Before it invariably gets taken offline, you might want to check out a remake of the original Legend of Zelda. It's not just a straight port of the original, though. Its pixel art assets were remade in...

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Microsoft Open-Sources Their WebGL Implementation

Well that's something I never expected to write. It turns out that Microsoft has open-sourced a small portion of their Edge web browser. This is the part that binds OpenGL ES 2.0 functionality,...

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Basemark Releases Basemark Web 3.0 with WebGL 2.0

Basemark has just released Basemark Web 3.0, which includes WebGL 2.0 tests for supporting browsers. No browsers support the standard by default yet, although it can be enabled on Firefox and Chrome...

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Firefox 51 and Chrome 56 Launch with WebGL 2.0

After quite a bit of anticipation, both Mozilla and Google have just shipped compatible implementations of WebGL 2. This feature was unlocked to the public in Firefox 51 and Chrome 56 for the desktop,...

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WebKit Proposal for WebGPU

Apple’s WebKit team has just announced their proposal for WebGPU, which competes with WebGL to provide graphics and GPU compute to websites. Being from Apple, it is based on the Metal API, so it has a...

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Fun Little Shader Programming Quiz

People tend to fear shader code for some reason. This is the little script that runs on the GPU once per primitive, vertex, pixel, or some other driving value (audio sample???). These are all run in...

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